agaraga

tilted reality

Gradient Banding

To slightly blend a shadow and lower its opacity the further away it gets from the object, you can use the Gradient Tool (G). The problem created by this sometimes, is known as posterization and some very distracting banding between the different gray levels becomes visible.

gradient before

[1] Fortunately, the solution is very easy. Go to Filter/Noise/Add Noise… and dial in a suitable Amount. I would start off with something around 1-3 and increase if necessary. Distribution can be set to Uniform or Gaussian, whereas I usually choose Gaussian and Monochromatic.

add noise

[2] The result should be barely visible noise but a beautiful gradient without abrupt colour changes.

gradient after

The samples above were saved as GIF with only 128 colours on purpose, to show the effect. JPG would certainly look much better and smoother but the result of adding noise is the same.

To prevent banding in the first place, only add the gradient when you are working in your final colour space. Do not convert from RGB to CMYK or any other colour space with an artificial gradient. Furthermore, if possible, work in 16 bit mode.

Thank you Jasper for this small but useful tip
Updated: November 8, 2005 (tested with PS CS2)